


Soften your enemy to make them retreat - or kill them. This build and this tank in general is not for beginners since it really isn't forgiving although the high speed and little bit of health mean that it is better than pure glass snipers Also has just enough health, regen and speed to escape any threat and usually Not get one shotted Except by Some rammers and Anhailators if you dont play smart. The bullets are wicked fast (As to Be able to shoot Players at the edge of your FOV the ranger's Is the highest in the game so leading players from that distance is difficult Without maxed Bullet speed) and pack alot of punch meaning that if you are a talented sniper, You could potentially get your all time high score with this. This build can dominate pretty much any Game mode other than maze Since it gets cornered too easily by rammers in the maze and isnt very viable However I've almost Topped the Leaderboard in FFA Twice with it and gotten on the leaderboard 3 times with it. If you do, go ahead and share it, I would love to see its building logic.RGSB = ranged glass sniping build. In the end, find what suits you, it's just that it might take several months to figure out what your personal build is. (Though, I also made this build at one point before I met Dragonis and called it "bullet cloak" while on the way to discovering the Raptor.) Some other builds I recommend trying are. You'll also feel the biggest changes in capabilities within the first three points.Īlmost all of my other builds are variations of these two builds.

One exception though: Movement speed is usually not too far behind bullet speed, you'll feel a sense of unwieldiness if you use 7 bullet speed and 0 movement speed, but it isn't completely unusable. Movement speed: I don't even have a recommended stat for this. Reload: Always maxed, this is a stat with compound value. Penetration and damage: Usually they're both maxed. In reality, any bullet speed can be used and no value is perfect. Health+body total: 0 to 5 points in total, is what I would recommend, but you can obviously go beyond this, until 12 points (5 health and 7 body damage)īullet speed: 4 is what I would personally recommend, followed by the numbers adjacent to them. Just keep in mind that regen is percentage based and it is sometimes more efficient to upgrade health/body, especially when considering higher regen values. Going up to 5 or even to 7 is not necessarily a bad thing. There is only an effective range of possible builds.
